Walker now executes downed foes with a fearsome brutality instead of cold efficiency. “Tango down” has become “I got the bastard!” Walker no longer shouts to “Take out that turret.” He shouts, “Kill that fucking turret!”Įven the execution moves have changed. The military lingo I’ve become accustomed to is no longer being spoken. The basic aesthetics I’ve experienced so far are starting to change around me as well. At this point, I no longer feel the same connection. He’s thought like me, and been the straight man. Walker’s been my hand all this time, the tool through which I’ve made my choices. He becomes consumed with a desire to hunt down Konrad and make him pay for the crimes that we committed. He’s not acknowledging what just occurred. I notice something unusual about Walker’s behavior now. As raised above, Spec Ops solely saves its judgement for those seeking to play psuedorealistic, 'modern' first-person shooters. I can still end this game, but I can no longer “win” it. For this trophy choose to go right and save Gould. Even if Konrad and his 33rd are brought to justice, even if we succeed now where Konrad could not and evacuate Dubai, we cannot leave feeling accomplished. You will be on a balcony and be given two choices, go right to save Gould or go left and save the civilians. It assured me I could no longer be the hero. It accomplished something no other war game has. This slow build-up to the games more challenging narrative moments was intentional, lead writer Walt. In this one moment, Spec Ops announced to me why it deserved to be remembered. The initial image Spec Ops: The Line presents is miles away from where the game ends up. Seat-by-seat guide and overview for the November 26 Victorian election. Join today and save 25 off the standard annual rate. Save my name, email, and website in this browser for the next time I comment. Its something new now, something unexplored. RADHARC IMAGES / ALAMY STOCK PHOTO 5 The bronze Robert Gould Shaw and Massachusetts 54th Regiment. I no longer think Spec Ops is an above average Call of Duty clone. Even as Walker marches our men away from our greatest failure, I don’t see how anything I thought five minutes ago can remain. Spec Ops: The Line is a new original title from 2K Games that features provocative and gripping Third-Person modern military Shooter gameplay designed to challenge players morality by putting them in the middle of unspeakable situations where unimaginable choices affecting human life must be made. This is the moment that changed everything. To get this trophy you must choose to save the civilians and not interrupt Goulds execution. This is a serious critical analysis of the game Spec Ops: The Line. At the end of chapter 7 you will have to choose whether to save Gould or the civilians. second guess saving Gould, and then you have to not botch the stealthy section. That we need to find Konrad and punish him for what he’s done.īut I don’t feel like Konrad is the one who needs punishing anymore. Spec Ops: The Line Trophies A Man of Patience Trophy A Man of Patience Trophy A Man of Patience Play it smart. He turns and tells Adams and Lugo that we need to move on. Like Riggs, Gould is one of the hallucinations taunting Walker after the helicopter crash, telling Walker that he (Walker) always had a choice, but never took it.Walker snaps out of it. In addition, he was against Riggs' plan to destroy Dubai's water supply and told him he was insane. Gould seems to be the more honest member of the CIA team, as he saves Walker's team and seems to regret the civilian casualties he is forced to witness. If Delta chooses to save the civilians, Gould is strangled by the interrogator. If Delta tries to save Gould, a firefight ensues and after the battle is over, Gould dies from the sandboarding used in his torture. Delta can choose to rescue Gould or the civilians that are going to be executed. He is later seen leading an attack on The Gate, which fails and is captured by the 33rd and interrogated for information about Agent Riggs. (Also, the civvies have a few days tops to live thanks to the later story developments, and thats only assuming they dont go straight to the camp you drop white phosphorus on. But Walker doesnt know that, so you dont know that. He is first seen rescuing Walker's team from a trap set by the 33rd which was set up for him. With the Gould 'choice,' Gould is already dying before you make your decision. He is one of the leaders of the refugees alongside other Grey Fox agents Daniels, Castavin, and Riggs. Rick Gould is a CIA agent and a member of Grey Fox, a covert team sent by the agency into Dubai to look for survivors.
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